09 Jun VIRTUAL series, curriculum based campaign beams into high schools!
A Games, Inc goes Virtual!
Curriculum-based entertainment events to reach over 500,000 students – delivered straight to classrooms!
The same team that delivered the High School Assembly Tour™ featuring Bring Your ‘A Game’ to School™ SWAG™ & DUNK Distracted Driving™ on-site campaigns, has now created safe and effective social distancing programming for schools everywhere via their online platform and revolutionary mobile app.
In response to the uncertainty faced by educators nationwide, A Games™ Inc’s development team has created the revolutionary programming and mobile app solution that will engage, entertain and educate students starting January 2021.
By creating meaningful contact with more than 500,000 teenagers, A Games™ Inc. will deliver athletic, educational, and entertainment-based events to a growing list of thousands of schools and within all U.S. markets.
A Games™ Inc has a proven track record of success in event planning and execution, digital media production, software development, content creation, and social media initiatives, among others. Including the virtual assembly experience, which is delivered online, A Games™ Inc. showcases the following:
- Assembly – Educational & Entertainment-based events for the entire school or large populations therein
- Athletic – Specific populations are identified such as PE class takeovers, athletic teams, or JROTC programs
- Digital – Impactful gaming and mobile app opportunities which do not require the expense of staff on campus
A Games™ Inc brings hands-on recruiting and sponsorship opportunities to the world of academic scholarship, athletic scholarship, career placement, military recruitment, and a host of other enriching possibilities for a significant number of today’s high school population.